

It is made available to you under the terms of the GNU General Public Licenseas published by the Free Software Foundation, either version 3 ofthe License, or (at your option) any later version. You can immediately set up a Dedicated Game Server.Ĭopyright 2007-2019 The OpenRA Developers (see AUTHORS)This file is part of OpenRA, which is free software.Sponsor a mirror server if you have some bandwidth to spare.Upload total conversions at our ModDB profile.Some hints on how to create new OpenRA compatible Pixelart.There exists an auto-generated Trait documentation to get started with yaml files.Check the Modding Guide to create your own classic RTS.Download a copy of the OpenRA Mod SDK to start your own mod.If you want to share your maps with the community, upload them at the OpenRA Resource Center.For scripted mission have a look at the Lua API.We offer a Mapping Tutorial as you can change gameplay drastically with custom rules.To get your patches merged, please adhere to the Contributing guidelines.See Hacking for a (now very outdated) overview of the engine.Please read INSTALL.md and Compiling on how to set up an OpenRA development environment.ĭistributed mods include a reimagining ofĬheck our Playing the Game Guide to win multiplayer matches. Please read the FAQ in our Wiki and report problems at. Runs on Windows, Linux, *BSD and Mac OS X.Ī Libre/Free Real Time Strategy game engine supporting early Westwood classics. Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL.
